
Lipari, Italy, the island where my father was born, from our family trip in June, 2006.
Andrea Tartaro
Union College
Computer Science Department
Classes
CSc280: User Interfaces, Fall 2009
Research
My research explores developing innovative technology tools
for children with special needs to help them access social and learning
opportunities. In particular, my dissertation research involves designing,
building and evaluating a new kind of "authorable" virtual peer that will allow
children with Autism Spectrum Disorders (ASD) to learn about social interaction
with peers by building their own virtual humans and observing how they interact
with people. A virtual peer is a life-sized, computer-animated character that
looks like a child and interacts with children using both speech and gestures.
The authorable virtual peer will offer children with ASD a space to play with
social communication, social interaction and imagination skills that come
naturally to typically-developing children, but are the most challenging for
children with autism. This research employs new methods in Human-Computer
Interaction for designing and implementing interactive virtual characters, and
improves our understanding of the educational and communication needs of
children with ASD.
Projects
Authorable
Virtual Peers for Children with Autism Spectrum Disorders
Children with autism, and related pervasive developmental disorders, can lack
the appropriate communication skills, social skills, and behaviors such as
imaginative play that form a foundation for learning. Our goal is to create a
new "authorable" virtual peer that will leverage the benefits of peer
interaction and narrative to help children with autism develop social skills.
This new system will enable children with autism to interact with a virtual
peer, and also then create and control the communication behaviors of virtual
peers as a way of scaffolding social interaction and language skills with
people. This research is generously funded by Autism Speaks.
Neural Basis of Social Perception of a Human versus Virtual Human
Are virtual humans socially understood as human? In a collaborative project
with Dr. Joan Chiao and
the Social and Cultural
Neuroscience Lab, we are using functional magnetic resonance imaging
(fMRI) to measure the neural correlates of perception and social evaluation of
two types of agents: an Embodied Conversational Agent (ECA or virtual human)
and a real human.
Collaborative
Storytelling with a Virtual Peer
This project investigates the potential of a virtual peer to engage in
collaborative storytelling by modeling roles, speech acts and turn-taking
behaviors that children use during improvisational play. We are investigating
aspects of engagement and educational potential of the collaborative system.
Education
Northwestern
University, Evanston, IL, Ph.D. in
Technology and Social Behavior (joint Ph.D. in Computer
Science and Communication Studies), A.B.D.
Northwestern University, Evanston, IL, M.S. in Computer Science, June 2005
Columbia University, Teachers College, New York, NY, M.A. in Instructional
Technology, May 2003
Brown University, Providence, RI, B.A. in Computer Science, May 1999
Relevant Publications
Tartaro, A. & Cassell, J. (2008). Playing with Virtual Peers: Bootstrapping Contingent Discourse in Children with Autism.
International Conference of the Learning Science. Utrecht, the Netherlands. ACM Press. pdf
Merryman, J., Tartaro, A., Arie, M. & Cassell, J. (2008). Designing Virtual Peers for Assessment and Intervention for Children with Autism.
Workshop on Designing for Children with Special Needs at the Conference on Interaction Design and Children. Evanston, IL. ACM Press.
pdf
Cassell, J., & Tartaro, A. (2007). Intersubjectivity in Human-Agent
Interaction. Interaction Studies 8 (3): 391-410.
Tartaro, A. (2007). Autorable Virtual Peers for Children with Autism. Doctoral
Consortium Presentation at Human Factors in Computer Systems (CHI2007), Extended
Abstracts. 16% acceptance rate.
pdf
Tartaro, A. & Cassell, J. (2007). Using Virtual Peer Technology as an
Intervention for Children with Autism. In J. Lazar (Ed.), Towards Universal
Usability: Designing Computer Interfaces for Diverse User Populations.
Chichester, UK: John Wiley and Sons.
Cassell, J., Tartaro, A., Rankin, Y. & Oza, V., & Tse, C. (2007). Virtual
Peers for Literacy Learning. Educational Technology, Special Issue on
Pedagogical Agents, XLVII, 39-43.
pdf
Tartaro, A. & Cassell, J. (2006). Authorable Virtual Peers for
Autism Spectrum Disorders. Paper presented at the Combined Workshop on
Language-Enabled Educational Technology and Development and Evaluation of
Robust Spoken Dialogue Systems at the 17th European Conference on Artificial
Intelligence (ECAI06), Riva del Garda, Italy.
pdf
Tartaro, A. (2005). Storytelling with a Virtual Peer as an Intervention for
Children with Autism: Assets Doctoral Consortium. Paper presented at Assets:
The Seventh International ACM SIGACCESS Conference on Computers and
Accessibility, Baltimore, MD. Best Doctoral Candidate Award.
pdf
Stuff
Center for Technology and Social
Behavior
ArticuLab
Bucky and
Bill
tartaroa at union dot
edu
Union College * Computer Science Department * Schenectady, NY
Last modified: September 7, 2009.